Sunday, May 30, 2010
102.5
Posted by Obi wan shinobi at 10:42 PM 2 comments
No Blue, You Can Not
//Lands
- 16x Forests
- 2x Gaea's Herald
- 4x Blurred Mongoose
- 4x Nimble Mongoose
- 2x Isao, Enlightened Bushi
- 2x Kavu Chameleon
- 3x Scragnoth
- 2x Quagnoth
- 3x Blastoderm
- 2x Petrified Wood-Kin
- 2x Sabertooth Cobra
- 2x Marsh Viper
- 3x Leyline of Lifeforce
- 4x Guttural Response
- 3x Insist
- 4x Wild Growth
- 2x Rampant Growth
Posted by Amanda Stevens at 10:00 PM 2 comments
Broken
Topsy Turvy + Vedalken Mastermind
Posted by Obi wan shinobi at 9:25 PM 0 comments
008
Posted by Obi wan shinobi at 7:16 PM 0 comments
Input on My Jund Build
Creatures (18)
- 4 Putrid Leech
- 4 Sprouting Thrinax
- 2 Goblin Ruinblaster
- 4 Bloodbraid Elf
- 2 Siege-Gang Commander
- 2 Broodmate Dragon
- 4 Savage Lands
- 3 Dragonskull Summit
- 2 Lavaclaw Reaches
- 4 Rootbound Crag
- 3 Raging Ravine
- 2 Verdant Catacombs
- 1 Oran-Rief, the Vastwood
- 2 Forest
- 3 Mountain
- 3 Swamp
Posted by Dragon23 at 9:39 AM 1 comments
Saturday, May 29, 2010
Mono G or g G/W Eldrazi
I'll let Alex clarify his changes here but Alex is considering modifying good, old Eldrazi Green with White in order to add removal and Stirring Wildwoods for reach, along with Sunpetal Groves for the dual mana. I wanted to discuss the pros and cons of the changes.
Pros:
1) White removal spells
2) Reach manland
Cons:
1) Slower beginning turns
2) Higher chance of mulligans
3) Loss of a few elf slots
4) Loss of basic lands
Howl of the Night Pack becomes near useless as less forests will be out (forget if Alex still plays it). I foresee the opening turns being much slower, especially in a one or no forest hand. Any other input guys?
Posted by Dragon23 at 9:31 AM 3 comments
Deck 102
Last night I couldn't get to sleep and I kept thinking to myself;
Posted by Obi wan shinobi at 2:58 AM 0 comments
Friday, May 28, 2010
Card vs. Card: Round #1
Okay, we all dispute which cards are better in all cases but to start a good weekly or so debate lets pit an alpha series favorite versus a Worldwake upstart. They both cost only G, are elves, and have mana abilities. If you haven't guessed yet I'm talking about Llanowar Elf and Arbor Elf. I thought a bit about it earlier and Llanowar shines against land destruction but Arbor Elf is great with land enchantments, such as Elvish Guidance or Living Terrain. Do you guys agree or is Llany still the best out there?
Posted by Dragon23 at 12:49 PM 0 comments
Thursday, May 27, 2010
Deck 007
Imperious Perfect 3
Posted by Obi wan shinobi at 10:11 PM 0 comments
Deck 006
Posted by Obi wan shinobi at 1:33 PM 0 comments
My Legacy Elf Build
// Lands
16 [7E] Forest (4)
// Creatures
4 [M10] Elvish Archdruid
2 [LE] Wirewood Hivemaster
4 [ON] Wellwisher
4 [4E] Llanowar Elves
1 [TE] Eladamri, Lord of Leaves
1 [UD] Rofellos, Llanowar Emissary
2 [ON] Voice of the Woods
3 [NE] Skyshroud Poacher
3 [ON] Heedless One
3 [EVG] Timberwatch Elf
3 [US] Priest of Titania
3 [ZEN] Nissa's Chosen
// Spells
2 [U] Hurricane
1 [LG] Sword of the Ages
1 [4E] Channel
2 [MM] Collective Unconscious
3 [ON] Biorhythm
2 [ZEN] Nissa Revane
Since I am always talking about it, I thought I'd finally share it with the world.
Posted by Amanda Stevens at 4:32 AM 3 comments
A Johnny Deck
// Lands
7 [UNH] Plains
7 [UNH] Island
4 [SHM] Mystic Gate
1 [6E] Adarkar Wastes
1 [IA] Adarkar Wastes
1 [9E] Adarkar Wastes
1 [5E] Adarkar Wastes
// Spells
4 [SOK] Enduring Ideal
2 [MM] Counterspell
2 [M10] Silence
2 [B] Howling Mine
2 [CFX] Font of Mythos
3 [CH] Boomerang
4 [SH] Mana Leak
4 [MI] Mystical Tutor
3 [SC] Form of the Dragon
4 [PS] Orim's Chant
3 [NE] Parallax Wave
3 [NE] Parallax Tide
2 [UD] Opalescence
This is known as an Enduring Ideal deck. The deck's purpose is to stall out until you can safely play Enduring Ideal. Once this is done you can have a lock on the game. Form of the Dragon gives you the ability to burn a creature or opponent for 5 damage at your upkeep. In addition, creatures without flying can't attack you and at the beginning of each end step, no matter what your life is at, you're now at 5. Which seals the deal. 1st Enduring Ideal effect gets you Form of the Dragon, second at your next upkeep gets you Opalescence. You're opponent just took 12 that turn. Its a deck with a severely casual build, but at the time of its creation in extended it was a surprisingly powerful combo deck. Some versions the deck run Isochron Scepter to get around the draw back of the epic ability. Enjoy
Posted by Amanda Stevens at 4:28 AM 10 comments
Wednesday, May 26, 2010
Psychographic Profiles for the game
I seem to be all three of the main name groups in Magic. I'm a Timmy when I play green, white or red because I usually put too many massive high cost creatures into my deck in order to swing for overkill or block any creatures they can throw at me. I turn into Johnny for black and blue, as I always try to ramp into combos involving Bloodchief Ascension, Hellcarver Demon, Sphinx Ambassador, or the such. Multicolor brings the Spike out of me, as I'm willing to throw out all of my usual thoughts in order to win. I run Jund more for the multicolor Spike push in all three of my favorite colors than for its actual win potential, but winning helps : ) So, now that my rant is done, what do you guys see yourself as?
Posted by Dragon23 at 8:28 AM 4 comments
M11 Spoilers
So far, so little with the spoiler list but my interest is piqued for M11. Obi Wan looks to have more vampires and more merfolk if he wants to get that deck into standard mode. Green has its big beasties as usual for Alex and white has some new angels and soldiers... how unexpected ; ) Red has more dragons so I'm happy. Luke, you and I are just awaiting October to remove our Jund Decks and hoping M11 has new cards to make it crazier until we need to grudgingly have it leave Standard. In addition we should maybe add a link to the spoiler list for easy access and discussion.
Posted by Dragon23 at 7:55 AM 6 comments
Tuesday, May 25, 2010
Top3
My top three are;
Posted by Obi wan shinobi at 11:49 PM 0 comments
Deck 101 (Work-in-progress)
Posted by Obi wan shinobi at 11:15 PM 0 comments
Deck 005
Posted by Obi wan shinobi at 7:45 PM 2 comments
Deck 004 (revisit)
Akroma, Angel of Fury 3
Posted by Obi wan shinobi at 11:49 AM 0 comments
Sunday, May 23, 2010
Wanted to use MWS to make a deck but can't figure out how to put it in here so I'll input it manually. It's artifact creatures only (except for a certain artificier). It takes ideas from raffinity and esper and I kinda think it'd be funny to run.
Lands:
4 Seat of Synod
4 Ancient Den
4 Mishra's Workshop
4Great Furnace
4Vault of Whispers
Creatures:
4 Teeka's Dragon
4 Horrible Hordes
4 Etherium Sculptor
4 Mycosynth Golem
4 Master of Etherium
3 Mishra, Artificier Prodigy
Spells:
4 Lure
4 Rapid Fire
4 Assert Authority
3 Cloud Key
Planeswalkers:
2 Tezzeret the Seeker
A few win conditions but essentially rampage is the basic killer in combo with lure. Mishra by himself is fun but with Tezzeret tutoring for it the artifacts will build up quickly : )
Posted by Dragon23 at 8:15 PM 3 comments
Deck 003
Akroma, Angel of Wrath 2
Posted by Obi wan shinobi at 10:07 AM 3 comments
Saturday, May 22, 2010
Deck 002
Posted by Obi wan shinobi at 5:42 PM 3 comments
FNM recap...
The deck I used went 2-2 at fnm, this was that deck...
Sideboard
Posted by Obi wan shinobi at 2:38 PM 3 comments
Thursday, May 20, 2010
General Deck Tech
Ideas for Jund:
1) Vithian Renegades in sideboard. Easy 3/2 out of cascade with artifact destruction to take out Esper and any other artifacts.
2) Amulet of Vigor makes manlands and other nonbasics come in untapped. Works for all decks running nonbasics, not just Jund.
Add new ideas or discuss your own decks. Tried to think of ideas for Eldrazi Green and Naya but couldn't think of anything new.
Posted by Dragon23 at 4:37 PM 1 comments
Deck 001
Inquisition of Koz 4
Maelstrom Pulse 3
Consuming vapors 3
Terminate 3
Hypnotic Spector 3
Nyxathid 3
Bloodbraid Elf 4
Putrid Leech 4
Vengevine 4
Birds 4
Rootbound 3
Dragon Skull 4
Savage 4
Verdant 3
swamp 4
forest 2
mountain 1
60 cards
discard control
aggro win
Posted by Obi wan shinobi at 10:48 AM 4 comments
Tuesday, May 18, 2010
My EDH General Pick
Hey guys. In the spirit of our EDH competition I'm announcing my general as Scion of the Ur-Dragon. He was an easy choice for me with all of the the old Dragon creatures I have and with my username. Also, I think we should set up a list of banned cards. A few possibilities would include Pithing Needles or Word of Naught. We don't need an entire deck to be shut down because it's general can't even hit the field : ) . Hope the rest of you are having a fun time working on your deck.
Posted by Dragon23 at 10:37 PM 2 comments
Tuesday, May 11, 2010
Ideas for new links for the places to go section:
1) http://strategy.channelfireball.com/
Can't think of anything else yet but keep looking for good sites.
Posted by Dragon23 at 1:50 PM 0 comments
Labels: Places to Go
Sunday, May 9, 2010
The beginnings of a Counterburn Standard deck.
I'm not 100% on the FOF Metagame, but I figure a counterburn deck could make trouble for Conscription and maybe hold off Jund long enough.
No sideboard yet. Here's the first draft of the tentative decklist:
SPELLS (32):
2 Negate
4 Cancel
2 Essence Scatter
2 Dispel
3 Ponder
2 Twincast
3 Unsummon
4 Lightning Bolt
4 Forked Bolt
4 Burst Lightning
2 Fireball
CREATURES (6):
3 Raging Goblin
3 Sage Owl
LANDS (22):
2 Terramorphic Expanse
15 Island
5 Mountain
Posted by Captain Control at 10:56 PM 3 comments